---parse form:mainBuilderCfg.xls key:configId
---@type MainBuilderCfg[]
local c = {
	[1] = { configId = 1, level = 1, upLevelTime = 1000, shidai = 1, maxsoldier = 500, maxHero = 1, maxMarch = 1, help = 8, train = 1, Strength = 200, landMapResID = 1 },
	[2] = { configId = 2, level = 2, upLevelTime = 1200, shidai = 1, maxsoldier = 2000, maxHero = 1, maxMarch = 1, help = 9, train = 1, Strength = 400, openBuilder = {4,5}, landMapResID = 1 },
	[3] = { configId = 3, level = 3, upLevelTime = 1400, shidai = 2, maxsoldier = 4500, maxHero = 1, maxMarch = 2, help = 10, train = 2, Strength = 600, open = {1,2}, openBuilder = {6}, landMapResID = 2 },
	[4] = { configId = 4, level = 4, upLevelTime = 1600, shidai = 2, maxsoldier = 8000, maxHero = 1, maxMarch = 2, help = 11, train = 2, Strength = 800, openBuilder = {11,12,13,14}, landMapResID = 2 },
	[5] = { configId = 5, level = 5, upLevelTime = 1800, shidai = 2, maxsoldier = 12500, maxHero = 1, maxMarch = 2, help = 12, train = 2, Strength = 1000, openBuilder = {15,16,17,18}, landMapResID = 2 },
	[6] = { configId = 6, level = 6, upLevelTime = 2000, shidai = 3, maxsoldier = 18000, maxHero = 2, maxMarch = 2, help = 13, train = 2, Strength = 1200, open = {3,2}, openBuilder = {19,20}, landMapResID = 3 },
	[7] = { configId = 7, level = 7, upLevelTime = 2200, shidai = 3, maxsoldier = 24500, maxHero = 2, maxMarch = 2, help = 14, train = 2, Strength = 1400, openBuilder = {21,22,23,24,25,26,27,28}, landMapResID = 3 },
	[8] = { configId = 8, level = 8, upLevelTime = 2400, shidai = 3, maxsoldier = 32000, maxHero = 2, maxMarch = 2, help = 15, train = 2, Strength = 1600, landMapResID = 3 },
	[9] = { configId = 9, level = 9, upLevelTime = 2600, shidai = 4, maxsoldier = 40500, maxHero = 3, maxMarch = 3, help = 16, train = 2, Strength = 1800, open = {4,2}, landMapResID = 4 },
	[10] = { configId = 10, level = 10, upLevelTime = 2800, shidai = 4, maxsoldier = 50000, maxHero = 3, maxMarch = 3, help = 17, train = 2, Strength = 2000, landMapResID = 4 },
	[11] = { configId = 11, level = 11, upLevelTime = 3000, shidai = 4, maxsoldier = 60500, maxHero = 3, maxMarch = 3, help = 18, train = 2, Strength = 2200, landMapResID = 4 },
	[12] = { configId = 12, level = 12, upLevelTime = 3200, shidai = 5, maxsoldier = 72000, maxHero = 3, maxMarch = 3, help = 19, train = 3, Strength = 2400, landMapResID = 5 },
	[13] = { configId = 13, level = 13, upLevelTime = 3400, shidai = 5, maxsoldier = 84500, maxHero = 4, maxMarch = 3, help = 20, train = 3, Strength = 2600, open = {5,2}, landMapResID = 5 },
	[14] = { configId = 14, level = 14, upLevelTime = 3600, shidai = 5, maxsoldier = 98000, maxHero = 4, maxMarch = 3, help = 21, train = 3, Strength = 2800, landMapResID = 5 },
	[15] = { configId = 15, level = 15, upLevelTime = 3800, shidai = 6, maxsoldier = 112500, maxHero = 4, maxMarch = 4, help = 22, train = 3, Strength = 3000, landMapResID = 5 },
	[16] = { configId = 16, level = 16, upLevelTime = 4000, shidai = 6, maxsoldier = 128000, maxHero = 4, maxMarch = 4, help = 23, train = 3, Strength = 3200, landMapResID = 5 },
	[17] = { configId = 17, level = 17, upLevelTime = 4200, shidai = 6, maxsoldier = 144500, maxHero = 5, maxMarch = 4, help = 24, train = 3, Strength = 3400, landMapResID = 5 },
	[18] = { configId = 18, level = 18, upLevelTime = 4400, shidai = 7, maxsoldier = 162000, maxHero = 5, maxMarch = 4, help = 25, train = 4, Strength = 3600, landMapResID = 6 },
	[19] = { configId = 19, level = 19, upLevelTime = 4600, shidai = 7, maxsoldier = 180500, maxHero = 5, maxMarch = 4, help = 26, train = 4, Strength = 3800, landMapResID = 6 },
	[20] = { configId = 20, level = 20, upLevelTime = 4800, shidai = 7, maxsoldier = 200000, maxHero = 5, maxMarch = 4, help = 27, train = 4, Strength = 4000, landMapResID = 6 },
	[21] = { configId = 21, level = 21, upLevelTime = 5000, shidai = 8, maxsoldier = 220500, maxHero = 5, maxMarch = 4, help = 28, train = 4, Strength = 4200, landMapResID = 6 },
	[22] = { configId = 22, level = 22, upLevelTime = 5200, shidai = 8, maxsoldier = 242000, maxHero = 5, maxMarch = 4, help = 29, train = 4, Strength = 4400, landMapResID = 6 },
	[23] = { configId = 23, level = 23, upLevelTime = 5400, shidai = 8, maxsoldier = 264500, maxHero = 5, maxMarch = 4, help = 30, train = 4, Strength = 4600, landMapResID = 6 },
	[24] = { configId = 24, level = 24, upLevelTime = 5600, shidai = 9, maxsoldier = 288000, maxHero = 5, maxMarch = 4, help = 31, train = 4, Strength = 4800, landMapResID = 6 },
	[25] = { configId = 25, level = 25, upLevelTime = 5800, shidai = 9, maxsoldier = 312500, maxHero = 5, maxMarch = 4, help = 32, train = 4, Strength = 5000, landMapResID = 6 },
	[26] = { configId = 26, level = 26, upLevelTime = 6000, shidai = 9, maxsoldier = 338000, maxHero = 5, maxMarch = 4, help = 33, train = 4, Strength = 5200, landMapResID = 6 },
	[27] = { configId = 27, level = 27, upLevelTime = 6200, shidai = 10, maxsoldier = 364500, maxHero = 5, maxMarch = 4, help = 34, train = 4, Strength = 5400, landMapResID = 7 },
	[28] = { configId = 28, level = 28, upLevelTime = 6400, shidai = 10, maxsoldier = 392000, maxHero = 5, maxMarch = 4, help = 35, train = 4, Strength = 5600, landMapResID = 7 },
	[29] = { configId = 29, level = 29, upLevelTime = 6600, shidai = 10, maxsoldier = 420500, maxHero = 5, maxMarch = 4, help = 36, train = 4, Strength = 5800, landMapResID = 7 },
	[30] = { configId = 30, level = 30, upLevelTime = 6800, shidai = 11, maxsoldier = 450000, maxHero = 5, maxMarch = 4, help = 37, train = 4, Strength = 6000, landMapResID = 8 },
	[31] = { configId = 31, level = 31, upLevelTime = 7000, shidai = 11, maxsoldier = 480500, maxHero = 5, maxMarch = 4, help = 38, train = 4, Strength = 6200, landMapResID = 8 },
	[32] = { configId = 32, level = 32, upLevelTime = 7200, shidai = 11, maxsoldier = 512000, maxHero = 5, maxMarch = 4, help = 39, train = 4, Strength = 6400, landMapResID = 8 },
	[33] = { configId = 33, level = 33, upLevelTime = 7400, shidai = 12, maxsoldier = 544500, maxHero = 5, maxMarch = 4, help = 40, train = 4, Strength = 6600, landMapResID = 9 },
}
return c
